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The sixteen-page Lands of Darkness Kindred Guide gives you a short background to the various kindreds of Darklands as well as a few notes on how they play, what their speciality is in the wargame and the starter host you should buy to get you started!
It is the year 650, as the Christians note it, and the darkness that has engulfed the world since the Romanii betrayed the lands of the north and west only intensifies with each passing year. Established kingdoms and ruthless overlords war with each other even as they are raided by murderous pirates, once-slaves and northmen, and the brooding threat of the ice devils of the sea is matched only by the malevolent power of the inheritors of the ancient realms. In these lands of darkness only the strongest prevail in a never-ending struggle for survival against the bestial horrors man both brings to war and creates for it, and yet the greatest threat of all is perhaps the nature of man himself...
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